Nintendo has always been slightly behind the pack in terms of online offerings. While downloadable content (DLC) for existing games is something very familiar to users of Xboxes, PS3s and even iPhones, Nintendo’s forays into DLC have been cautious and, at times, rather shambolic.
Yes, there were new “coin rush” packs for New Super Mario Bros 2 on the 3DS last year, but these added very little to the game. Then came the Wii U implementation of Zen Pinball 2. This was endlessly delayed, and when it finally arrived the process for buying and downloading tables was unbelievably convoluted, resulting in justifiably critical review scores.
Now, in what Nintendo has coined “the year of Luigi,” arrives New Super Luigi U, Nintendo’s first substantial DLC offering. Essentially a “bolt on” for the New Super Mario Bros U launch title, the DLC consists of 80+ new levels, which are played as Luigi and “remixed” from the original game elements. The game, however, takes place on an identical world map.
Initial skepticism is justifiable here. If you’re playing on the same world map, then just how new is New Super Luigi U? Well, the good news is that all the levels are brand new. Yes, they reuse the music and graphical elements from the original game, but there’s no doubt you’re playing on completely new levels – but more of that later.
Unfortunately, Nintendo still haven’t quite got the hang of making the installation of online content feel like anything other than a chore. Up until the Wii U, one of the benefits of choosing a Nintendo gaming platform was speed. Nintendo was always a case of cartridge / disk in – switch on – start playing.
Now, with HD graphics, correspondingly large data files and system updates, the Nintendo experience is all much more PS3-esque, and that’s not a good thing.
To get going with the New Super Luigi U DLC, the process was something like this:
Switched on, visited eShop, failed to find DLC, found a notification telling me to update New Super Mario Bros U, started the game, waited for the update to download, waited for download to install, restarted the game, tapped the icon to download the DLC, got sent back to the eStore, paid for the DLC, waited for the DLC to download, restarted game again, waited for DLC to install, finally found ourselves able to play.
Why, Nintendo, could I not have just visited the eStore, purchased the DLC, and been sent away to wait for half an hour while the console dealt with all the other stuff?
After a frustrating download experience, it was pleasing to find the game exceeded expectations. New Super Luigi U is a hardcore platforming experience; something akin to a long lost cousin of the fiendishly difficult “Lost Levels” from 1986.
Every level is short, and comes with a time limit. In addition, Luigi’s slower, floaty motion makes him harder to control. Note that this isn’t a criticism of the controls at all, it’s just that Luigi controls very differently to the Mario we are all so used to. As such, it’s essential to adapt one’s playing style to a character that can float and jump higher, but also seems badly in need of some brakes!
The end result is frantic and frustrating; you probably won’t expect to fall to your death within seconds of starting the first level, but you probably will! Yet, in that classic Nintendo way, you’ll never feel it’s unfair. This is exactly the kind of punishing platforming that veteran Nintendo fans have been looking for, but it’s fair to say that the level of challenge may be a little high for those relatively new to the 2D Mushroom Kingdom.
As Nintendo’s first foray into full-blown DLC, New Super Luigi U is a great effort. The level designs have clearly been crafted lovingly to create a serious challenge that frustrates but makes you smile at the same time. If you need something to tide you over until Nintendo catch up with their frustratingly slow Wii U release schedule, this is just what you need.
Just be aware of the need for patience while you download and install. While Nintendo still lead the way in level design and inimitable quirkiness, they still have serious catching up to do with their online ease-of-use. If you think it will annoy you too much, you may be best to wait until the green-packaged retail release of the game arrives later this year.